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 EvolutionOfCooperation

Social-Protocols

The Prisoner's Dilemma, Tit for Tat, and how cooperation scales

  • In the Prisoner’s Dilemma, two players who each chase a private gain can both end up worse off.
  • Axelrod ran a tournament where computer programs (full strategies) competed against each other. Each entry played a long series against every other program; strategies were ranked by total score, not by one lucky match.
  • Tit for Tat (cooperate first, then mirror the last move) topped those tables: nice, forgiving, clear, and don’t be a pushover (retaliatory).
  • If moves are noisy (random slips), Tit for Tat can lock into long punishment chains. More forgiving rules (for example Tit for Two Tats) blunt that.
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26-Apr-2026 3 minutes

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